

In the next weeks I plan to add textures and objects to this scene and post the results here, and continue to evaluate the performance of Indigo as an option to render scenes for architecture. I believe that with another thirty minutes, the image would have a lot less noise. I left the image rendering for about one hour with a resolution set to 1600×1600. It`s just a render test without objects over the furniture and no textures yet. The camera view will show only a few pieces of furniture and a window on the back. After a few hours I left the project and last week I found the file and decided to test it with Indigo.įirst of all, the model has only the sunlight to add light energy to the scene. It was a modeling exercise, where the objective was to create an industrial kitchen.

Just to show you how fast the render can be, I picked one scene I have worked on back when I was studying Blender 3D. Sometimes a render could take lot`s of hours to get free of all the noise generated in this type of renderer at the early stages of the processing. If you have ever used a renderer such as Indigo, LuxRender, Maxwell Render or other software based on Unbiased render methods, you may know that render speed is a critical factor. So far, I can say that I`m really impressed with the results and the overall speed of the renderer. This version of Indigo that I`m using to render a few images from architectural projects is the full feature version of Indigo, without the restriction in the resolution and a watermark on the render. It`s been almost a week so far that I`m using Indigo Renderer to evaluate an important upgrade made to the renderer (version 2.2).
